Sony Creator ToolLightroom → Camera
Lightroom XMP → Sony LUT Converter
Pick one of our 530 Lightroom presets or upload your own .xmp, see it as a Sony LUT on a sample photo, and download the 33x33x33 .cube. Tone, curves, HSL and color grading carry over approximately; Lightroom’s full rendering is not reproduced, so test the LUT before a shoot.
1. Pick a Lightroom preset
2. Preview · Simulated
Kodak Portra 400
Photo of Liu Shishi by Alessia807 via Wikimedia Commons, CC BY 4.0.
Using the LUT
- The file: a 33×33×33 .cube (35,937 points) clamped to 0–1. The look is built with the renderer the preset pages use: an approximation, not Lightroom's full rendering.
- In the camera (User LUT 1–16), input S-Log3: Sony applies imported LUTs to S-Log3 / S-Gamut3.Cine, so this LUT decodes S-Log3 with Sony's published curve, converts S-Gamut3.Cine to Rec.709, maps it to a Rec.709 picture with a soft highlight roll-off, and then applies the look. Record in S-Log3 / S-Gamut3.Cine, pick the LUT, and either bake it in or use it as a monitoring LUT. Exposure and white balance still shift the result, and colors outside Rec.709 are clipped, so test it before a shoot.
- In your editor, input Rec.709: apply it to S-Cinetone or other Rec.709 footage in Catalyst Browse, Premiere Pro or DaVinci Resolve; it is exactly the preview. S-Log3 clips take the S-Log3 file instead.
Guide
How to use XMP → Sony LUT
Best for: Photographers who want their Lightroom look live in-camera.
- 1Upload your .xmp preset file or choose from our curated film presets.
- 2Review the parsed tone and color parameters.
- 3Download the generated 33³ .cube file.
- 4Load it into your Sony camera's User LUT memory slots 1–16.
Tips
- Presets with global color and curve adjustments convert best. Local masks and grain are not included in 3D LUTs.
FAQ
Can I use this LUT while recording video?
Yes! In FX3, FX30, and ZV-E1, you can use Picture Profile PPLUT to bake the preset look directly into your video files.